I’m going to create a springy video mirror where the pixel data from the camera warps and deforms to the shape of a spring mesh. Ultimately I would like the deformations to be triggered by a user standing in front of the camera, so that the movement of the springs seems to emanate from the [...]
This presentation pulls together some sources of inspiration and initial sketches for my thesis project, Sky Lights. Points of reference include Anthony McCall’s work, DIY light sculpture, modular lighting systems, open source hardware projects, and crowdsourced artwork. I’ve also included a few initial sketches of light sources and a mock up of skyline views from [...]